The Six Categories of Attack Interface
If you have not read the blog on the The Attack Interface, Sept. 2, 2010, it might be a good idea to do so which, will aid in understanding the classifications which follow. I will simply list the classifications first then discuss them in order.
1) Preemptive Interface - conversational set up, i.e. ruse asking for small change
2) Argumentative Interface – while arguing i.e.Sucker Punch, Tackle
3) True Ambush Static - i.e. knife held to throat, gun to head
4) True Ambush Dynamic active attacked and ongoing i.e. shoved into ATM face first, stabbed or injured
5) True Ambush Hesitant - first attack failed now squared off, i.e. brandishing the knife
6) Consequential/Conditional – Flight 93
Preemptive Interface - conversational set up, i.e. ruse, asking for small change
In this category the use of the terms preëmptive means a First Strike strategically to intervene in an attack which is believed imminent or under way.
Sun Tzu, Art of War -”to start after the enemy to be sure but, arrive before him to be safe.”
Preemptive striking is a decision to attack to gain advantage. Attacking first, fast, using shock and awe to overwhelm his victim is the primary tactic of the criminal. A preëmptive strategy might be used yourself to get advantage when coming to the aid of another. For example if a mother comes into a room to find a man raping her daughter, it does not behoove her to announce her presence, leading to risking both lives but instead, to strike without warning injuring the assailant sufficiently to allow the daughter’s escape and allowing both of them to flee to safety. In an instance of ambush in which escape is not possible when outnumbered, fighting superior strength, weapons, or one is at severe risk, the preëmptive attack may be the only choice acceptable.
The argument interface is typical of challenges of ego, rage, verbal argument about to go wrong. It is also the situation where persuasion has a chance to talk the challenger out of the fight or for you to simply leave. This range and situation is also the environment of the sucker punch.
In the case of the sucker punch which may come somewhat unexpectedly there is some thought that a fight might begin. In the case of what I call the true ambush there is no sign that one is about to be attacked and one is simply blind sided with the first strike, grab, push, or stabbing. In the case of true ambush static one is being held at knife point, gun point or held by muscle power.
The category named true ambush has two other categories besides true ambush static, they are; true ambush dynamic and true ambush hesitant. True ambush dynamic is a case where one has been struck, stabbed and consequently injured. The immediate injury is not debilitating and one is still in the fight for life at the moment.
When we use the term true ambush hesitant we are referring to a case when the ambush failed, the punch missed, the stabbing was ineffective. As a result the assailant hesitated stood back or was thrown off and there the both of you are; squared off as it were. This is an example of true ambush hesitant or any situation were two persons are squared off.
And, lastly is the category of consequential/conditional where as an example, I used Flight 93 on 9/11. Conditional/consequential is a wrong place wrong time scenario whereby you specifically are not the target but, an innocent bystander caught up in something bigger than you where, the outcome will nevertheless affect you. This is the most difficult of situations in which the decision to ride the storm or become an active participant will result in life and death for you or others.
